AMS2 Custom Drivers Utility

AMS2 Custom Drivers Utility 2.4.2

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If I could give it more stars I would.
one tiny request for an addition would the ability to SELECT ALL for the skills tree instead of having to click on each one individually but its a small thing on an otherwise amazing piece of work
Premium
It is a great piece of software. I wish someone does the same for AC too.
Simply lovely!
Brilliant! Extremely helpful, thank you.
It is splendid work.
I think that it is very convenient application. You're very kind.
Hi there all. Please explain how to install this utility. This is what this game needed!
Premium
Very nice and clean tool! Appreciate it! :)
This AI Utility is very fast for editing and creating AI for AMS2. Thanks to LuxMundi; also this is a smart, flexible, easy to use utility. The BEST a.i. editor I have ever used! I am a casual and low skilled racer, so I'm modifying a.i. for less consistent, less stamina and more prone for mistakes. Now I enjoy AMS2 more. Awesome job, Thanks to utility developers!
Premium
Nice Custom AI utility. Very easy to put all of the NAMeS files into the \grids folder, go to "Load an Existing Grid", and Voilà!
LuxMundi
LuxMundi
Thank your work on NAMeS files. Without them defining all the vehicle classes would not be possible. If there is any feature you want that will make your work easier you can tell me. I will make sure to implement it in one of the next few releases.

Also if a user wishes to use NAMeS they can simply choose NAMeS in the new grid generator as the name source.
Premium
It works incredibly well and it's so simple to use! Integration with NAMeS is a nice touch.
The best LGBTQ+ friendly AMS2 mod. Lux if confirmed gay. Just generated full gachi grid with ease. Lack some pre-gen presets but I am not expecting that in alpha.
I tested this and I have a question.

I use xml files with all my available liveries (in some cases much more than the available slots) and I keep editing in the xml according the liveries I want to use in a particular session.
It will be very useful if we can select amongst all available liveries in a particular xml file and not limited to the active/available slots.
Possibly this is a limitation because the "unselected" liveries don't load in AMS2.
I´ll appreciate your comments.
LuxMundi
LuxMundi
I may look into this in one of the future releases. Right now if you want to have a grid that is not bound to the particular set of liveries, you can generate a grid for each slot that the game has using the default liveries, then save all of these drivers to a driver library, then they will "forget" their assigned livery and when you want to change liveries you can make a new empty grid, add all your drivers from the library to this grid, and reassign liveries manually.
Awesome! Thanks man, this is as good as Content Manager IMHO for AMS2, makes it so easy to adjust the AI and the track overrides which were a pain before are a cinch to do now!! This makes AMS2 even easier than GP4 to create historic F1 seasons, with real race by race performances for the drivers including their reliability.
Finally! No more suffering with a notepad!
Really like this tool and what it does, it's user friendly and it's nice to see a UI instead of using Notepad++. Modding for AMS2 is certainly getting better. Thanks for the upload.
Works much better than manually editing xmk files. NAMeS integration is a very nice touch.

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