All new Miami F1 track 2022

All new Miami F1 track 2022 2.1

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A minor update which includes:
  • Tree artefacts correction
  • skin for non-CSP users
  • Pit entry line & marker
  • Pit exit line & marker
  • new track logo provided by Fanapryde
  • new sections names provided by Fanapryde
  • new cameras provided by Racealot

For those having issues with AI,
you can try to remove files "fast_lane_payloads.bin", "pit_lane_payloads.bin" and "pit_lane_with_grid.ai" from folder "ai"
A lot of updates in this one!


Here is the full list:

Physics
  • Grip reduced from 1.04 to 1.00
  • new anti cut red kerbs
  • new apex marker at T15
  • Completely redesigned kerbs (15 mm lower, 10 cm wider)
  • Pit entry & exit lines

Add-ons
  • Redesigned highway section from T14 to T16

Gameplay
  • Hotlap start relocated

DRS
  • DRS zones relocated
  • Fence DRS markers replaced ground markers

Brake markers
  • Fence Brake markers replaced all ground markers

Animations
  • animations for bridges 06 & 11

Asphalt & terrain
  • darker asphalt zones at T7 & T17
  • offtrack color adjustment

Billboards
  • New RedBull billboards
  • New AutoNation billboards
  • New mindmaze billboards
  • New acceleron billboards
  • pit entry sponsors : DHL replaced BWT
  • new fence billboards
  • Bridge 03 sponsor update
  • Fence dark cover along the straight between T16 & T17

Grounds
  • T1 Ground Sponsor : Crypto.com
  • T3 Ground Sponsor : Rolex
  • T7 Ground Sponsor : PZero
  • T11 Ground Sponsors : Emirates & Hard Rock
  • relocated Miami grounds
  • new giant Rolex zone inside T17/R18
  • reverted pit lane ground sponsors

Grandstands
  • Redesigned grandstands 20% higher

Buildings
  • New Paddock Club billboards

Optimization
  • optimized builings kn5 (reduced FPS drop)

Cameras
  • new cameras thanks to DamBadea & Racealot

Enjoy ! :)

Screenshot_rss_formula_hybrid_x_evo_mercedes_miami_f1_7-4-122-5-16-55.jpg


Screenshot_rss_formula_hybrid_x_evo_ferrari_miami_f1_7-4-122-5-15-52.jpg

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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