* If you like any of my resources and feel like contributing, please make a small donation to Cancer Research or your local charity of choice. Thanks! *
Update Feb 2021: these resources are no longer required, Okutama 2.0 with new choppers, balloons, blimp and billboards (and other stuff) has been posted at GTP.
Update:
This latest (last?) update compiles all of the billboard/flag skins I've done for this track, plus I've mixed up the balloons a bit on the various layouts, plus I've added animated helicopters to each layout with different positions for each.
*** THIS NEEDS stFlow Shader by Stereo TO WORK ***
https://www.racedepartment.com/downloads/stflow-shader.23999/
Helicopter by Gunnar333 with blade tweaks by Testgame. Thanks to Fat-Alfie for advice about rotating dynamic models. Thanks also to Tberg/LilSki for the blimp.
Note: recent CSP updates have borked the teardrop flags, but these will hopefully be fixed in a CSP update.
Unzip the archive to the 'tracks' folder and overwrite when prompted.
If you're subsequently using this track online and want to remove the new balloons/choppers to avoid potential checksum errors then make a backup of the original models.ini first so that you can easily revert.
Original:
This will add slightly-weathered real billboards and hot air balloons to all four layouts at ACU's rather excellent Okutama track. I've collected balloons and blimps from various mod tracks over the years so apologies if you happen to recognise one of yours and aren't happy with it being used here. Under those circumstances I'm more than happy for this to be taken down and for dog dirt to be poked through my letterbox.
If you like this track then hunt down ACU and buy him a beer. He deserves all the credit. There's also an excellent VAO patch and lights config for this track on the shader patch discord.
Have fun - after all, that's what this wonderful hobby of ours is all about.
Update Feb 2021: these resources are no longer required, Okutama 2.0 with new choppers, balloons, blimp and billboards (and other stuff) has been posted at GTP.
Update:
This latest (last?) update compiles all of the billboard/flag skins I've done for this track, plus I've mixed up the balloons a bit on the various layouts, plus I've added animated helicopters to each layout with different positions for each.
*** THIS NEEDS stFlow Shader by Stereo TO WORK ***
https://www.racedepartment.com/downloads/stflow-shader.23999/
Helicopter by Gunnar333 with blade tweaks by Testgame. Thanks to Fat-Alfie for advice about rotating dynamic models. Thanks also to Tberg/LilSki for the blimp.
Note: recent CSP updates have borked the teardrop flags, but these will hopefully be fixed in a CSP update.
Unzip the archive to the 'tracks' folder and overwrite when prompted.
If you're subsequently using this track online and want to remove the new balloons/choppers to avoid potential checksum errors then make a backup of the original models.ini first so that you can easily revert.
Original:
This will add slightly-weathered real billboards and hot air balloons to all four layouts at ACU's rather excellent Okutama track. I've collected balloons and blimps from various mod tracks over the years so apologies if you happen to recognise one of yours and aren't happy with it being used here. Under those circumstances I'm more than happy for this to be taken down and for dog dirt to be poked through my letterbox.
If you like this track then hunt down ACU and buy him a beer. He deserves all the credit. There's also an excellent VAO patch and lights config for this track on the shader patch discord.
Have fun - after all, that's what this wonderful hobby of ours is all about.