Alfa Romeo Giulia TZ

Alfa Romeo Giulia TZ V1.2

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Great mod, really fun to drive - forwards and often 'sidewards' too.
thank you very much
Premium
I do not know what took me so long? but I tried this for the first time this morning with 25 AI ..it is a great mod (imo) ..so much fun catching the drifts. I will use this mod in one of our classics events here on RD ..hope you will be able to join us.
So much fun with that soft suspension to attack corners sideways. Really good mod!
Awesome car, thanks! Drifts everywhere!
All I Can say; after effin'-about on the NordSchleife half a dozen times is : Grazie Mille !!! Fantastico !!! (and I don't speak Italian ;-) ) I really Like it ! Beatifully Done(IMO). Thank You ! Keep up the good work.
Woohoo!
She does like to hang her backside out, but tamed a bit she's a beauty.
Great fun!
Thank you so much for this marvelous car !
Awesome...great work!
really awsome ,i got no idea on physics and stuff ,but these feel cars feel very nice ,cheers for this
Grazie fantastica
WOW, absolutely brilliant works on this, all my congratulations and my warm thanks ! ;-)
I'm back from Magione and I love your work on the physics, one of the best I met for a free mod. <3
Thanks again for share it, you make my day with this jewel ! ;-)
A fabled car in real life...and a fabulous recreation here. Only quibble: optically, too much ground clearance and/or too softly sprung (competition ver).
Awesome, thanks
Premium
Super job and thank you very much. A pretty little car and one that I actually drove for a couple of weeks many moons ago.
A real credit to you. Once again many thanks.
very nice car.thank you.
noice
Brilliant!
Driving experience is excellent. Rear steps out a touch more than I'd expect, but I haven't tried adjusting the setup.

Model is very good. Here are 3 nitpicks:
1) The tire inside the fender is bright all the way across, like the fender casts no shadow on it.
2) Center rearview mirror is mapped so there's distortion, crunching things so they appear tall and skinny. Side mirrors seem fine.
3) Default cockpit view eyepoint seems about 2 inches (50cm) too high. Is the driver's chin really so far above the steering wheel?
BrianB
BrianB
1- I believe this is a game issue with the shader used for tires. Could be wrong though. I'll take a look.
2- I'll see if I can get it any better
3- Camera still was my personal preference. But since anyone can change it how they like I don't see it as a massive issue.

Thanks for your review :)
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