v1.6
replaces "filmic mode" with two new sliders: a "photorealistic" slider and a "dynamic range" slider to allow
---CHANGELOG---
ADDITIONS
> New tonemapping allows for a new photorealistic look adjustable with the new slider, this new photorealistic slider completely replaces the old Filmic Mode
> New dynamic range slider lets you control the overall contrast of the image
> Brake lights have gotten refreshed with a new look that also depends from the new photorealistic slider
> Exposure is modified in tunnels to give off the iconic "monaco tunnel effect" (that blinding effect that happens when the camera has to adapt from a dark to a much brighter scene)
> Clouds and sky brightness is now modulated to achieve a more realistic image during daytime
FIXES & MINOR ADJUSTMENTS
> Filmic mode is no longer the default option
> Sun glare fixes and pure sun blinding effect modified
> Significantly imroved the look at twilight
> Distant ambient light is modified during overcast condition
> Saturation adjustments
> Exposure at night has been modified
> Adjusted tonemapping when looking at the sun
> Ambient light adjustments
> Dynamic range adjustments for cloudy weather
> Fixed brightness when looking at the sun
---CSP Settings have been updated---
4PP Beta Versions
Hey 4PP fans!
First of all 4PP is and will always be free for everyone.
Because the amount of time between a version and another is mostly caused by the testing phase this means that many features are actually ready well before the release of the new version.
To not clog this page on Race Department I decided to upload this, less significant updates (beta versions), on my Patreon for FREE.
If you are interested you can find them here: Gabimaix Graphics
If you want to support what I am doing you can subscribe for just 1$
By downloading 4PP beta you will get access to features of the filter that are work in progress so expect some bugs. 4PP beta will also only be compatible with pure and will not come with the csp settings: those will be uploaded in the final version here on race department.
v1.5
Adds a new "Sun Glare" mode, exposure sliders and completely renovates how the filter reacts to the sun
---CHANGELOG---
ADDITIONS
> New sun glare effect: when the camera is facing the sun it simulates a blinding effect on top of the new Pure blinding effect. It can be turned off in the pure config app by unchecking the "Sun Glare" option
> God rays can be modulated with a new "God Rays" slider in the pure config app
> New look for when the camera faces the sun
> New sliders allow you to adjust exposure during day and night
> Filmic mode improves godrays
> Saturation changes based on the sun
> Adaptive vao in tunnels
FIXES & MINOR ADJUSTMENTS
> Moon and night sky lighting fix
> Lowered vao during daytime
> Ambient light and sky at dawn fix
> Ambient light saturation adjustments
> Sun speculars adjusted during the day
v1.4
Adds a new "Filmic Mode" and overhauls how nightime looks
---CHANGELOG---
PURE
> New "Filmic Mode" introduced
> Changes to nightime exposure
> Fixed directional ambient light during cloudy weather
> Tweaked night lighting and sky
v1.3
includes tweaks to the glare effect and fixes some important bugs for both SOL and PURE
---CHANGELOG---
PURE
> More glare tweaks.
> Twilight exposure adjustments that fix the underexposure when clouds are present.
> Too much vao in tunnels bug fixed.
> Tweaked shadows a bit to get a more realistic look at noon.
SOL
> Lots of fixes of the sol config script that didn't load correctly
> More glare tweaks.
> Fixed dark clouds bug.
v1.2
includes improvements to reflections and reworks the look of twilight for both Pure and Sol
---CHANGELOG---
PURE
> Reworked twilight look with a stronger sunlight.
> More fixes regarding overexposure during overcast weather.
> Improvements to reflections and overcast ambient light.
> Reduced and improved glare.
SOL
> Fixed overexposure during the day and underexposure at night.
> Adjusted sky saturation and sun brightness at twilight.
> Reduced and improved glare.
UPDATED THE CSP SETTINGS
v1.1
includes various exposure fixes and reworks ambient lighting values for both Pure and Sol
---CHANGELOG---
PURE
> Reworks core ambient lighting values, it now autamtically adjusts at different weather types.
> Fixes regarding overexposure during daytime and during overcast weather.
> Remasters how the ppfilter looks with overcast conditions.
SOL
> Brand new look for the sky during sunrise and sunset.
> Adjusted ambient light saturation during overcast weather.
> Fixes regarding overexposure during daytime and during overcast weather.
v1.0
makes 4PP finally compatible with Peter Boese's PURE!
This new update will replace your current version of 4PP (previously only compatible with SOL) with the new version compatible with both SOL and PURE
Some important things to note:- There is no need to change filter when switching from SOL to PURE or vice versa because the same file is compatible with both weather scripts simultaneously.- Development will now concentrate mostly on the PURE side of the filter.
- Future updates to the SOL side will only be minor tweaks and bug fixes.
- The PURE version of the filter is for now a very basic script and still very much a work in progress so don't expect a bug free experience.
4PP is back!
And this time with PURE!
Expect a PURE version of 4PP very soon!
Alpha 0.9.9
remasters some core values of the ppfilter such as godrays and the dazzle effect and includes many bug fixes
>Improved reflections and brightness
>Colder night environment
>Reworked godrays and dazzle effect
Alpha 0.9.8
includes a new look for the map: Shutoko Revival Project, this is next to lot's of sky improvements and a further polish of the auto exposure.
>Custom look for Shutoko Revival Project
>Modified sky look for few clouds weather
>Improved night exposure
Alpha 0.9.7
includes lot's of polish to the auto exposure and sky. New in the .zip file are the CSP settings and instructions on how to install everything correctly.
>Improved exposure and brightness
>Increased contrast for overcast weather
>Modified sky bloom
Alpha 0.9.6
includes lot's of bug fixes like the sunrays bug and the bright sky bug. It also includes a new variable exposure for overcast weather.
>Improved exposure during daytime
>Added variable exposure for overcast weather
>Fixed blinding sunrays and night sunrays
Alpha 0.9.5
includes major sky and glare improvements as well as optimized interior view.
>Improved glare
>Modified contrast both for interior and exterior cam
>Improved sky during sunrise and sunset
Alpha 0.9.4
includes major auto exposure improvements as well as optimized gamma and brightness in all weather conditions.
>Fixed godrays bug
>Various improvements to brightness and auto exposure
>Modified gamma both for interior and exterior cam
Alpha 0.9.3
includes minor fog adjustments and overcast improvements for a more realistic look.
>Adjusted gamma
>Modified fog parameters
>Changed auto exposure for more realistic rain conditions
Alpha 0.9.2
includes minor night sky fixes and adjustments for a more realistic nighttime look.
>Lowered moonlight and compensated with higher night exposure
>Adjusted sky "blueness"
>Fixed bright night sky in interior cam
Alpha 0.9.1
includes major exposure fixes and adjustments for more realistic daytime and nighttime driving sessions.
>Fixed exterior exposure at night
>Adjusted interior exposure
>Adjusted exposure during the day