This is great :D However, I think it's better to specify some stuff here:
- It should be mentioned in the post that the livery is for BK Studio's old version of the 488 GT3 (new one has an almost fully new model)
- The texture EXT_Rim_Base is painted without AO on it, which makes the rims look very "flat". Modifying the MAT_Metal_Rims already does the job pretty well.
thanks !!