2023 Honda Integra Type R (DC8) Design Concept

2023 Honda Integra Type R (DC8) Design Concept 0.2

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2023 Honda Integra Type R (DC8) Design Concept​

v0.2

I was blown away by the helpful feedback I received after the 0.1 release. I've looked over what was suggested and baked as much as I could into this new update.

UPDATES:

-Refined geometry
-Updated textures
-Updated dash-cam
-Added wiper animations (will add detailed geometry in later update)
-Added door animations
OgreDoorOpen.jpg

-Added visual damage/dust
Screenshot_honda_integra_dc8_typer_drift_17-2-124-16-23-45.jpg
Screenshot_honda_integra_dc8_typer_drift_17-2-124-16-22-53.jpg

-Added indicators/reverse lights
-Revised suspension (added caster front/rear, revised steering angle. Suspension geometry is very loosely modeled after that of the DC2 Integra Type R)
-Fixed sounds/ removed extra GUIDs (apologies to the original authors of those sounds. I had forgotten I left them in the original release.)
-Fixed digital instrument orientation/added some functions
-Refined digital tachometer
-Updated opponent AI
-Added a new paint color: Ogre Jade

Screenshot_honda_integra_dc8_typer_pk_irohazaka_tester_17-2-124-19-0-54.jpg
Screenshot_honda_integra_dc8_typer_pk_irohazaka_tester_17-2-124-19-5-9.jpg


I should mention I've had trouble getting damaged glass to appear in-game. I believe there's an extension that's required for Custom Shader Patch? If anyone could direct me to the right spot I'd much appreciate it.

I have also yet to get water droplets to appear in cockpit view, though I think it still may be a part of the paid version of Custom Shader Patch. Can anyone confirm?

Special thanks to all who offered advice regarding future improvements!

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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