2016 Season Mod

2016 Season Mod 1.1

Login or Register an account to download this content
This is a mod designed to accurately replicate the 2016 F1 season using the Database Editor, with all drivers on the grid at the time, along with the high-profile feeder series and junior drivers of the era portrayed in their 2016 selves.

The player starts as a created team (Manor), although I believe if you want to start as a different team you can use the F1 Manager Save Browser (https://save.f1setup.it/) and use the "Switch Team" option.

Calendar

2016 calendar mod.png


The calendar is mostly accurate to the real-life 2016 schedule with a few substitutions for tracks that aren't in the game:

The Russian Grand Prix at Sochi has been replaced by the Miami International Autodrome as the tracks are fairly similar and geographical location makes no difference in the game.

The German Grand Prix at the Hockenheimring has been replaced by Zandvoort as it is the only other suitable European venue not utilised on the 2016 calendar in the game apart from Imola.

The Malaysian Grand Prix at Sepang International Circuit has been replaced by Losail, as the tracks are in a similar region (Asia) and their characteristics are fairly comparable too.

Drivers and their Ratings/Contracts

2016 grid mod.png


The driver lineup follows the early 2016 season, meaning Rio Haryanto drives for Manor instead of Esteban Ocon.

I have adjusted all the ratings of drivers that exist in the vanilla database that were prominent in 2016, as well as altering the identities of countless vanilla F3 drivers that are unlikely to play a part in most saves.

All drivers who took part in a Grand Prix from 2013-2020 are included, along with all that took part in Free Practice during 2016 and anyone in an academy.

I adjusted each drivers' stats and ratings on a mix of where they were at in their career up to 2016 (particularly for junior series drivers), and my own personal assessment of their talent.

If you disagree with a rating, feel free to let me know so I can see if I made a mistake, so I can update the mod to your guys' liking.

Every driver assigned to a team either on a full-time basis or by affiliate status has had their contract details automatically filled out by the Editor, as exact details from the time are hard to come by.

The only exception to this is Rio Haryanto, whose salary with Manor is $-15,000,000 (he pays the team 15 million).

This is because he was a pay driver in real life, and while that moniker was attributed to the likes of Jolyon Palmer and Marcus Ericsson too, I could not find definitive sums they paid for their seats, so they have automated salaries.

2016 haryanto mod.png


Notable GP2/F2 and GP3/F3 talents have been included to give a proper feeling of 2016, meaning that it is a reduced but still very healthy driver pool.

Please also note that due to limitations with the Database Editor, some driver's nationalities and race numbers may be incorrect.

Prominent examples include Pastor Maldonado being Colombian and Rio Haryanto being Singaporean, while Pascal Wehrlein does not race with the number 94.

Furthermore, I have limited experience with the development of drivers below the age of 16, so anyone below that may grow very quickly and become overpowered in a few seasons

If this is the case I will update this mod, just let me know so I can fix it.

Performance and Cars/Engines

The teams' cars and engines have been adjusted to their 2016 performance, although their identities are unchangeable.

The 2016 versions of each outfit correspond with their real-life lineage to 2024, so for example Aston Martin represents Force India and VCARB is Toro Rosso.

2016 car performance mod.png


All teams have been updated to their 2016 engine suppliers, with custom units supplied by Honda (for McLaren) and "Old Ferrari" depicting the 2015-spec engines Toro Rosso used in 2016.

2016 engine mod 1.png

2016 engine mod 2.png


I think that covers everything the mod has changed, if there's anything I've missed, feel free to ask.

Otherwise, download the save file, and extract/copy and paste it into the following file destination:

C:\Users\[YourName]\AppData\Local\F1Manager24\Saved\SaveGames

If this mod misses anything or you'd like me to add something, don't hesitate to ask!

Latest updates

  1. Expertise and driver ages fixed

    This update solves an issue with car development that would previously see teams develop at...

Latest reviews

2 huge problem need 2016 car livery and driver pictures!!!!
N
nedzosf1gridbox
I have no idea how to do either of those two things. If anyone has any ideas I will happily indulge
Amazing mod so far! Only concern I have so far is that the expertise for each team doesn't seem to be any different from the base game so the first CFD period (which I think is a game bug) basically catches everyone up (especially mclaren) closer to Mercedes, before the zero CFD time slows things right down again.
N
nedzosf1gridbox
Right, I'll have a go at fixing this now...
Great little mod, has some really good potential. FYI you can use https://save.f1setup.it/ to change a few extra things (such as importing a proper Manor logo, making it 2016, changing the birth dates of the people etc).
N
nedzosf1gridbox
I tried making it 2016 in the save using that website but it didn't work. I didn't know you could edit logos or birthdays though so I will update those
Great mod, just needs real faces and liveries

Latest News

Author
nedzosf1gridbox
Downloads
127
File size
3.9 MB
Views
2,516
First release
Last update
User rating
3.75 star(s) 4 ratings

What is on your wishlist for AC Evo

  • Free roam

    Votes: 567 42.6%
  • Online service

    Votes: 360 27.1%
  • Advanced feature AI

    Votes: 583 43.8%
  • Graphics

    Votes: 466 35.0%
  • Car customization

    Votes: 465 35.0%
  • Modding

    Votes: 897 67.4%
  • Career

    Votes: 444 33.4%
  • License

    Votes: 238 17.9%
  • VR Support

    Votes: 328 24.7%
Back
Top