Just getting back into some skinning in general after a pretty long layoff.
After much frustration losing a lot of previously made logos or not being able to reuse them because of quality issues I haven't done much in a long time.
However, GT Sport insisting on the use of svg files has dragged me back in and now I'm using those logo files to start sorting out some stuff for various PC games again.
Preview image quality isn't very good, as a: my graphics card isn't exactly the best and b: I am a long way from proficient with the Project Cars 2 photo mode due to only having the game for 7 or 8 weeks.
Additionally, as the game doesn't allow for separate alpha layers I have had to compromise a little, hence the Prodrive logo on the rear window and drivers name on the side windows which the original car didn't have.
After much frustration losing a lot of previously made logos or not being able to reuse them because of quality issues I haven't done much in a long time.
However, GT Sport insisting on the use of svg files has dragged me back in and now I'm using those logo files to start sorting out some stuff for various PC games again.
Preview image quality isn't very good, as a: my graphics card isn't exactly the best and b: I am a long way from proficient with the Project Cars 2 photo mode due to only having the game for 7 or 8 weeks.
Additionally, as the game doesn't allow for separate alpha layers I have had to compromise a little, hence the Prodrive logo on the rear window and drivers name on the side windows which the original car didn't have.